By Frank Luna, Susan Nguyen
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Extra resources for C++ Programming for Games, Module I (Textbook)
As you can see, due to the conditional statements, the code that is executed varies depending on the input. 3 Nested If…Else Statements 51 An if…else statement can branch execution along two separate paths—one path if the condition is true or a second path if the condition is not true. However, what if you need more than two execution paths? ” This can be achieved by using several nested if…else statements. 6 shows how this might be used to initialize a player’s character class in a fantasy role-playing-type game based on the character the user selected.
16: Program demonstrates iterating over arrays. #include
Manually initializing an array with a thousand elements, for example, is clearly impractical. 2 Iterating Over an Array 64 Typically, when a large array of items are stored, the elements are somewhat related to a larger whole. For example, in 3D computer graphics we usually represent a 3D object with an array of polygons. These polygons form a larger whole, namely the 3D object. If all of the polygon parts of the 3D object move in the same direction then the 3D object itself moves in that direction.