By Richard Wentk
Develop functions for Mac OS X with this Developer Reference guide
Make a fresh transition to programming in Apple environments utilizing the dependent and dynamic programming API Cocoa and this functional consultant. Written by means of aseasoned Mac professional, this publication exhibits you the way to write down courses in Cocoa for the swiftly increasing international of Macintosh users.
Part of the Developer Reference series, this booklet prepares you for a efficient programming adventure on today's fastest-growing platform.
• Cocoa is a programming framework for constructing in Apple environments, together with Mac OS X 10.6 Snow Leopard
• This ebook covers the entire significant info you must begin constructing dynamic purposes for Mac OS X
• grasp all Cocoa instruments, together with Xcode and dealing with Objective-C
• contains complete insurance of the Cocoa API, Xcode, and Objective-C, in addition to programming for Apple's most up-to-date OS X, Snow Leopard
• significant other website contains all code files
Programming for Apple's Macintosh is a becoming profession box. This crucial advisor, essentially the most complete on Cocoa, might help you quick develop into productive.
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Extra info for Cocoa (Developer Reference, Volume 26)
The standard way to approach mutual exclusion is through a Lock object satisfying the interface shown in Fig. 2. 1 The Counter class. 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 23 // before entering critical section // before leaving critical section The Lock interface. 3 Using a lock object. unlock() method call. Fig. 3 shows how to use a Lock ﬁeld to add mutual exclusion to a shared counter implementation. Threads using the lock() and unlock() methods must follow a speciﬁc format. A thread is well formed if: 1.
Get(). 1. In practice, the Boolean flag variables in Fig. 4, as well as the victim and label variables in later algorithms must all be declared volatile to work properly. We explain the reasons in Chapter 3 and Appendix A. We use writeA (x = v) to denote the event in which A assigns value v to ﬁeld x, and readA (v == x) to denote the event in which A reads v from ﬁeld x. Sometimes we omit v when the value is unimportant. For example, in Fig. 4 the event writeA (flag[i] = true) is caused by Line 7 of the lock() method.
In practice, the Boolean flag variables in Fig. 4, as well as the victim and label variables in later algorithms must all be declared volatile to work properly. We explain the reasons in Chapter 3 and Appendix A. We use writeA (x = v) to denote the event in which A assigns value v to ﬁeld x, and readA (v == x) to denote the event in which A reads v from ﬁeld x. Sometimes we omit v when the value is unimportant. For example, in Fig. 4 the event writeA (flag[i] = true) is caused by Line 7 of the lock() method.