Creating HTML5 Animations with Flash and Wallaby by Ian L. McLean

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By Ian L. McLean

Developing standards-compliant animations for the internet simply acquired much more uncomplicated. With this concise consultant, you’ll how you can convert Flash animations into HTML5, utilizing Wallaby—the experimental instrument from Adobe. Wallaby makes Flash content material on hand for units that do not help Flash runtimes, together with the iPhone and iPad. constructing HTML5 animations is time-consuming with the entire coding required. This e-book exhibits you the way to create compelling content material for HTML5 environments with relative ease, no matter if you recognize Flash or no longer. After a brief advent to basic animation development with Flash, you are going to learn the way Wallaby is helping you exchange these animations into HTML5 code.Learn find out how to create an easy Flash animation, utilizing Flash expert CS5 get to grips with the Flash Library, degree drawing canvas, and animation Timeline Take the appropriate method of development a posh Flash animation for HTML5 Get functionality easy methods to optimize animations for computers and cellular units Use basic JavaScript and CSS code to put the Wallaby animation in an internet web page upload interactivity on your HTML5 animation with jQuery

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Additional info for Creating HTML5 Animations with Flash and Wallaby

Sample text

Once you’re done, you’ll need the Adobe Wallaby application to export the animation. com/). Creating a New Project Before you begin building your animation, you’ll need to create a new project in Flash. Select File→New to access the New Document window (see Figure 2-1). Figure 2-1. The New Document window 15 Here you’ll see several different options for creating a new document. 0 and click OK. Flash will open a new project where you’ll be presented with a blank canvas where you will draw and animate your text.

In order to enable this capability, you can add some basic JQuery to your code, but you need an easy means of referencing the text content in the animation, either as an ID or as a 40 | Chapter 5: Using Wallaby Animations class. Depending on the complexity of the animation, it can become difficult to isolate the aspect of the animation which you want to be interactive, and this is precisely why Wallaby supports symbol identifiers. Going back to our Flash project, select the text instance on the Stage and open the Properties panel from the Window→Properties menu item.

In order to enable this capability, you can add some basic JQuery to your code, but you need an easy means of referencing the text content in the animation, either as an ID or as a 40 | Chapter 5: Using Wallaby Animations class. Depending on the complexity of the animation, it can become difficult to isolate the aspect of the animation which you want to be interactive, and this is precisely why Wallaby supports symbol identifiers. Going back to our Flash project, select the text instance on the Stage and open the Properties panel from the Window→Properties menu item.

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